Now Playing: Mirror’s Edge

Full Title – Mirror’s Edge: I Hope You Like Falling To Your Death.  Repeatedly.

You know how First Person Shooter games sometimes have jumping puzzles in them?  And they’re really hard, because you can’t see your body?  And a high-definition screen and surround sound does not really make up for the lack of depth perception and proprioception?

Mirror’s Edge is all those stupid jumping puzzles made into a game.  I’m going to keep trying to make this work, but I can’t help wondering:  Did DICE make this game because they found a way to make this into a good idea, or because console gamers don’t play a lot of FPSes, and don’t already know this is a terrible idea?

If it’s the former, then I need to practice, because my current gaming skills aren’t giving me “awesome first-person running and jumping” except in very short spurts.  The sense of speed in straightaways is breathtaking, but I think I’ve gotten more sense of speed in the race to terminal velocity and sudden, terminal deceleration.

If it’s the latter… well, I knew this game would be a gamble going into it, but I’d still miss those sixty bucks.

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